
Here are some great examples of what is currently available. There is already a good range of localisations, themes, addons and community created game extensions. Anything you install this way will be kept up to date automatically, meaning you won't have to wait for the next Vortex release for any fixes or enhancements to be available.

In the Extensions tab, you'll see a new "Find more" button which will open a list of the approved extensions ready to download. You can learn more about using Harmony in Vortex here. In addition, we'll be creating more extensions and updating support for existing games to take advantage of Harmony in the coming months. We've made a couple of mods for Untitled Goose Game to give you a taste of what is possible using these new features. If you have a good working knowledge of C# and JavaScript, along with knowledge of how the engine in your favourite game works, you'll be right at home creating a Vortex extension to take advantage of Harmony. This is especially useful in Unity games where they do not support mod management natively. Using Harmony, modders can inject C# code and assets into the assembly of a game. Our Vortex team have been working hard on integrating the Harmony library into Vortex, which will allow much more powerful mod manager support for games powered by Unity (and other engines). Perhaps the most exciting change in this update. More power to Game Extensions with Harmony You can also hide games from this view or use the search box to find a game by name. Supported games will be greyscaled until they are detected.

Thanks.Managed games appear at the top, discovered and supported games appear in the "unmanaged" section. Is there an easy way to do this with Vortex, or do you just have to manually change the load order? Or would you just disable the rock textures for one mod and disable tree textures from the other mod within the "PLUGINS" tab? Basically, how would I go about this process using Vortex? Any information and advice is greatly appreciated. I have seen differing opinions as to which is better, many on here say Vortex is overall a much better experience, but I have also seen that it is much more complicated and harder to use?įor instance, with NMM whenever you installed mods with conflicting files, a window popped up and you simply chose which files you wanted to override, so you could have tree textures from one mod and rock textures from the other. Fast forward a few more years, I want to start modding again (mostly graphics and lighting mods) and I see now that Vortex is the new mod manager to use. The experience was pretty straight forward. A couple of years ago, I started to get into modding and used NMM.
